The Moon
Key Details
Name: Thrimarys (three-mar-is) Name created by Fennic

Water Bodies
The only water on the Moon is a large lake which crosses evenly between the dark and bright sides. Officially titled "Lake Crescia" but generally known simply as "The Lake", the water changes starkly in colour where the line is drawn between the two sides. On the bright side, the water is silver-toned; on the dark side, it is an inky black. The lake drops deeply away and supports a variety of wildlife, including caliga fish and moonwhales.

Developed by Aspelta

Gravitational Effects on Visitors
Because the core, and thus main main up of the moon is the magic source, the gravity of the moon is highly variable and can be unpredictable at times. The gravitational pull of the planet shifts from increased to decreased with alterations that can be either slow, or rapid like flipping a switch. Typically, when the source is happy and at healthy levels, the changes in gravitational pull are slow and steady, having a sort of rhythm to them. The nymphs who inhabit the moon believe this fluctuation is the source, a living thing to them, breathing. When the source is having more trouble or is at a lower level, either at the end of the year or after a pirate raid, they believe the source to be sick, thus causing more turbulence in the gravitational shifts. Nymphs, being accustomed to the changes are able to take this in stride, bouncing when possible and wading through the increased weight when necessary. The scientists have been studying these fluctuations and developed a means to adapt to predictable changes as well, particularly as precious equipment within the lab might be damaged otherwise. The more volatile shifts cause even the nymphs discomfort and troubles. Occasionally, someone has taken a wading step and flown twenty feet into the air, only to be dropped back down as a change occurs.

During these fluctuations, most nymphs try to remain in enclosed areas where there is little chance of flight-and-fall causing significant damage.

To outsiders and visitors, even the gentle, predictable shifts will cause nausea, lightheadedness, headaches and loss of balance as they adjust. On average, the gravitational pull of the moon is one half that of shaman itself, leading to a feeling of lightness and a small bounce in the step. Because it changes, the balance system of the body has to readjust itself too, taking anywhere from 5 minutes to two hours to reset, depending on the individual's constitution.

Developed by Edel

NPC individuals & groups
Lunar Nymph Colony
Settlements: There are two major settlements of nymphs on the moon's surface: one on the bright side or the side facing shaman (Aurelia), and one on the dark side (Penumbra). There are of course small family villages that live outside of these settlements, but these tend to be the loners and those who didn't work well in colony life. As Penumbra was the original home of the nymphs, it remains the location of the capital where the council meets.

General Culture: Lunar nymphs by nature are highly communal among their own kind but aloof and suspicious of outsiders. They all know one another and can tell if someone does not belong. They are lead by a council of family matriarchs who elect a single leader from among them to lead discussions if deliberation is necessary, or make rapt decisions if there is an urgent matter. Decades ago, some nymphs who had a problem with the isolationist policies of their people moved to create a second colony on the bright-side of the moon, where they had more interaction with fairies. Aurelia, as a whole, is still untrusting, but are more likely to respond diplomatically to visits from the scientists than the violent reaction of the Penumbra nymphs. A few of the more rebellious nymphs have run off to join up with the pirates that terrorize the lunar surface, and one or two have even gotten involved with the teams of scientists as advisors and consults.

Leaders: Cora is the head matriarch of the nymphs and spends much of her time in Aurelia to have an idea of what is happening on Shaman to better make political decisions. She is the first Aurelian nymph to hold the head chair on the council

Religions: Religious practice is a personal matter without a centralized governing body. Most nymphs, if they have religious feelings at all, aim their devotion primarily to the magic source that resides within the moon's core, providing a common well of magical energy from which they can draw to power their elemental powers. Few have any regard for the original fairies or any other fairy religions

Appearance: While the skin coloration of lunar nymphs varies greatly from pale silver through deep slate-grey, all lunar nymphs have a small internal glow that can be seen when they are in dark places. Typically, the more time a nymph spends on the bright-side of the moon (aka the more light they are exposed to) the paler they become. Additionally, all lunar nymphs have silver or white irises to their eyes. Hair follows similar color ranges to the skin, and always remains in the achromatic range. Attire styles vary significantly between the two settlements, with Aurelia following patterns and styles of fairies, generally modest with attention to details in the fabrics, while the Penumbra are more traditionally nymph, covering less skin and going barefooted. One constant is that children will often wear more colorful outfits to show their moods and personalities, and become less colorful as they mature into responsible adults who must worry more about their families and the settlement than their own personalities. Many nymphs choose to commemorate notable moments in their lives with tattoos. Traditionally, tattoo inks have been chosen to contrast the skin of the wearer, but recently a number of Aurelians have taken to using colorful inks and dyes in their tattoos.

Celebrations: The only notable celebration is the Parting, a week-long celebration after the moon whales have hatched and grown strong enough to be sent safely on their way into space, knowing they may not be seen again until they return to have their own young. The start of this festival is also considered the new year to the nymphs and is a time for gathering together to renew the bonds of the community, have wonderful food and show off artistic rather than practical uses for their lunar magic. It is believed by the nymphs that the joy of this celebration and the safe send-off at the end, rejuvenates the source so magic can continue to be used in the next year. The Parting always occurs in Penumbra for the main festivities, and culminates at the edge of The Lake.

Family structure: As all nymphs are female, the structure is matriarchal, with the oldest female able to lead taking control of the family. Family members who move out of the house due to lack of room often remain living nearby if they stay within the same settlement. Those who move settlements often find themselves 1) the subject of internal family gossip and 2) out of the loop on family events, even though they remain welcome. Magic: Nymph magic being elemental at its base, lunar nymphs have abilities related to the moon. In addition to the internal glow, they have some control over moonlight as well as nocturnal darkness (but not shadows cast by the sun). Additionally, they attract fluids to them with greater strength the closer they are to the liquid. The only exception to this is The Lake. When in Aurelia they have an ability to hear, see, or otherwise sense brief flashes of what is going on on Shaman where the moonlight touches. Because Cora lives on this side, the council is well aware of the political leanings on Shaman and could brace themselves if ever the fairies did decide to attack.

Language: Some nymphs, especially in Penumbra, continue to speak and write in a cryptic language unknown to outsiders. The local name of this language is secret, but fairies and visitors refer to it as Cypherine. The alphabet is composed entirely of circles and dots - overlapping, concentric, or juxtaposed, a few resembling moon phases. Ancient inscriptions can be found in caves and on rock formations, but have not yet been studied due to taboos and superstitions. Spoken Cypherine is percussive, consonant-heavy and includes clicks and whistles. Some say it is modeled off the sounds made by the moon as it travels through space.

Developed by Edel & Dema

Lunar Pirates
The Lunar Pirates, or Black Moon as they call themselves, are a group made up from different individuals from all over. Led by Captain R'saka, a fierce and deadly female vixen, the pirates main goal is to find and take the rare and valuable stardust from wherever they can. Stardust is a gem that falls from stars and tends to be drawn to moons. They don't care who they have to steal from/beat down/or even murder to get what they want. That being said, they don't go out of their way to murder innocents, but if people get in their way it's free game. R'saka began the crew when she freed herself and her first four crew mates from their lives as slaves. She then saw fit to lead a rebellion on her home planet and relinquish the slave masters of all their stardust, leaving only blood and bodies behind them.

The Black Moon will not just accept anyone into their crew, you must first pass a rigorous series of tests. If you fail, you are either taken as a servant, given broken bones and sent home, or killed depending on the situation and how deep within the tests you got. Since loyalty means everything to R'saka, the last test usually involves killing someone who has "power over you" and proving that your only family is now the Black Moon. Once you are a member of the lunar pirate crew, you find that it truly is a family and that they care for each other more than any family related by blood. There are no ranks to ascend to currently as R'saka leads all and her four original crew members are her four first mates.

Developed by Renny

Science Research Base & Scientists
The Marama Center for Thrimarys Research is located on the bank of Lake Crescia near the boundary between the dark side and the light, where the greatest fluctuations in the Source can be observed. Founded by and named after the esteemed Dr. Marama, the base houses a number of research teams, studying everything from the effects of the lunar environment on fairy magic, to the migration patterns of moonwhales, to the nature and behavior of the source itself. Though the base is politically neutral, they do employ a security team and are staunchly opposed to the poaching of source by space pirates.

Physically speaking, the base is practically a town, with many dome-shaped structures radiating out from the central amphitheater in a fractal pattern. Laboratories, libraries, housing and a few small shops dot the compound. Much of the architecture is made of a light colored metal alloy and a shimmering crystal glass that is opaque in one direction and transparent in the other, allowing scientist privacy while they conduct observations of the outside world.

The team was originally dispatched by the scientific division of the Divine Scribes by the Council of Originals. They have since been cut off from HQ as a result of Gwythr's takeover and have been more-or-less abandoned on Shaman's moon. With their technology continuing to work (aided, repaired and monitored by Scooter) they have decided to continue with their work. They hail from a wide range of planets and cultures but have been working together for a number of years. They have become something of a well-oiled machine.

Expedition Leaders Team Members Developed by Dema & Merlin