These items are not for sale. Most of these items are given out as prizes, rewards or freebies for various contests, events or other reasons. The value is the amount of doubloons you can sell this item for at the trading post. If you wish to purchase one of these items, make it known at the trading post and someone may be willing to sell one to you.
| Will instantly give two characters of your choice a +35 point boost. One use only. | ||
| Information unavailable. | ||
| When consumed, temporarily causes the drinker to defy gravity. 1 use only. Effects wear off after 3 hours. | ||
| A retired Shaman mascot. Now makes a fancy (blue) riding horse. | Similar to a carrier pigeon, but Christmas-themed; can carry messages around Shaman. | |
| An exact miniature replica of the Castle inside a snowglobe. | ||
| Use instead of an ordinary survival kit to guarantee a Christmas-themed adventure. | ||
| Allows you to remove a defect, or add a trait/power/familiar to your fairy. Can change an existing familiar's form. | ||
| These documents were handwritten by Aura to show rune stone combinations. The value is dependent on the document. | ||
| Use instead of an ordinary survival kit to guarantee an Easter-themed adventure. | ||
| Trade with a divine character to receive a mission with a prize. Emerald Leaf must be presented to the deity IC. | ||
| Its light will never go out and can shine through everything, even underwater! | ||
| If your character joins the academy and uses this item, they will automatically acquire all the knowledge they need to pass with honours and can graduate as quickly as they like. | ||
| When opened, gives you 1-2 shop items worth approximately 500$ | ||
| A real flying reindeer as a pet for your character. | ||
| Allows you to create one ordinary familiar for one character. | ||
| If this spider bites your character, something strange may happen... | ||
| Information unavailable. | Take the plushie to the Marsh for an extra special monster writing prompt! | |
| A loyal companion for your character who will protect them. Your choice of any Earthly animal or Shamanimal. | ||
| Brings forth a ghost of a person (fairy, human or familiar) of your character's choice for one day only, and your character can interact with that person. | ||
| Retired item which no longer has any use. | ||
| Allows you to choose your level branch for one character after they find their ren. | ||
| This sledge can fly! | ||
| Can provide a distraction when needed. One use only. | ||
| Retired item which has now lost its magic. | ||
| When worn, it plays Western and Country tunes! | ||
| Retired item which no longer has any use. | ||
| Aww look, it has a stick! | ||
| Will give your character one random standard power from the power list. | ||
| A real red-nosed reindeer as a pet for your character. | ||
| These items are infused with ancient magic. Their value depends on the stone. | ||
| Information unavailable. | ||
| The best thing about this pet is that after death you can mummify it and offer it to the gods! | ||
| Only for use at Christmas with a character under the age of 13. Gives your child a random present for Christmas. | ||
| May only be given to one character. Needs no food/medical care, so maintenance cost is 0$ on explorations. | ||
| Retired item which has now lost its magic. | ||
| Retired item which has now lost its magic. | ||
| A recording device made to look like a real spider. Can be used to spy on others. | ||
| Retired item which has now lost its magic. | ||
| Makes your character invulnerable to extreme temperatures. One use only. Lasts for 24 hours. | ||
| Enables whoever holds it (be they flightless fairy or flightless familiar) to levitate up to three feet (one meter) into the air. | ||
| Creates an undead/zombie familiar or turns an existing familiar into a zombie. | Impregnates a female with a baby whose father will be listed as "unknown" in the database. | |
| The same as a water carrier, except it produces wine. | ||
| Use instead of an ordinary survival kit to guarantee an apocalyptic adventure. |
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